Someone locked my FMAfia thread, so I'll say it here. I'm not sure if I want to go through with it. If the people who signed up want to play it, then I'll make it. But I was expecting way more players than are even on HSD(for some reason), and it seems like people aren't joining because they're excited about the game(on the contrary, it appears that I am one of three people on this site who has read FMA), rather because I seem so desperate. So, if people tell me they want to play FMAfia, I will finish FMAfia, but otherwise, I'll instead do, not a theme, but a setup: All Cult Mafia.
Basically, the idea is that player 1 is cult, player 2 is cult, and so on. Given this, if player 1 converts player 2, player 2 becomes cult. Get it? Instead of one cult that wants everyone to just be in cult, everyone starts in a different cult, and once one color outnumbers all the others combined, that cult wins. And what's even more fun is that if red and yellow (I got tired of coloring things) both convert the same person, say, player 7, player 7 is now orange, because when you mix red and yellow, you get orange. Each (day? more on this later) phase, I will tell each cult who has been successfully converted to their side. I'm not sure if I'll have day phases/lynching yet. I feel like I'm forgetting to explain something, but whatever. If anyone has any specific questions, feel free to ask me.
So, I'm switching to all-cult mafia unless a majority says that they'd rather play FMAfia. If people say they'd rather do all-cult, I probably won't do FMAfia at all, but if we do FMAfia now, I will almost certainly at least try to do all-cult at some point, because I really like this idea, and I want to watch it and examine it and learn psychology from it(No, not really. I'll actually learn game design).
"This is how humans are: We question all our beliefs, except for the ones that we really believe in, and those we never think to question."
I have no life and Nuna is the kindest.
Click on my dragons![Egg][Egg]